Plate

Game Description
Evil Jigtrap has kidnapped Nikolas-Lukas,Evelina-Spark and Vaselisa-Flash to force main leader team to play his evil game Help him rescue his members of team safe and sound

Characters
Protagonist: Artem-Waluiji

Captive(s): Nikolas-Lukas,Evelina-Spark and Vaselisa-Flash

Enemies: Jigtrap,Rob,Plankton,Zombie Roro,Jeff the killer,Slenderman,Freddy Krueger,Evil wizard,Thannos

Others/Helpers:Grooty,Gogo

Items

 * Props arm
 * Pair of rubber gloves
 * Hook
 * Candy
 * Zelly antidote
 * White sock
 * Red tie
 * Black Balloons
 * Black Suit
 * Tape
 * Grooty(helper)
 * Gramophone
 * Battery
 * lullaby record
 * Camera
 * Insecticide
 * Bellows
 * Roro(no zombie Roro)
 * Ladder
 * Whiteboard
 * Black Marker Pen
 * Pocket watch
 * Grooty's arm
 * Hypnotized magician
 * Black marker pen
 * The Glove of Thannos
 * Spider-man glove
 * Rob's remote control

Intro start
TBA

Intro ending
TBA

Kidnapped Artem-Waluiji
Artem-Waluiji can be seen Where does he go to Nikolas-Lukas' room to check if he is at home also, he heard that his girlfriends came to visit him and he looked for them but did not find them, he sees that his phone is on the bed and he took it and wanted to turn it on but gas came out of the phone and splashed him and he fell.

Encountering Jigtrap
When Artem-Waluiji wakes up, he wonders where he is. The TV turns on, revealing Jigtrap. Artem-Waluiji asks who he is, so Jigtrap introduces himself and tells him he is in a dangerous maze where there are dangers. He ends with: «WIN OR LOSE, MAKE YOUR CHOICE!». Therefore, Artem-Waluiji exclams: «LET'S RESCUE MY MEMBERS OF TEAM!».

The Game begins
In start room where you can only find objects, there are a Pocket watch a Grooty and a photographic camera.

Defeating Freddy Krueger in a dream
In the piece of the bedroom, a Zelly antidote is there to pick. In order for Artem-Waluiji to sleep, you put a photograph with a record of lullabies and a battery to charge.

When the main leader of team is in the dream, Freddy will ask whether he wants to be attacked by him or a little spider. You have to be smart enough to trick him by transforming him into something vulnerable to a substance without letting him see it.

Before Artem-Waluiji wakes up, two objects appear as a Pair of rubber gloves and a spider-man glove. After leaving the dream, you take back the battery and the phonograph.

Ending rescue Artem-Waluiji's members of team
Artem-Waluiji take key from Rob and open cage

Nikolas-Lukas: TBA

Evelina-Spark and Vaselisa-Flash: TBA

Link for the game:TBA